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Artist Emerald–Weapon recently shared a pinup of Final Fantasy VII’s Yuffie. For one thing, it's a virtual requirement that you possess the Knights of Round, the Mime and the W-Summon materias. Emerald Weapon has a whopping 1,000,000 HP, making it the undisputed HP king of Final Fantasy VII. Fill up any remaining slots with HP Plus Materia if you have a character below 9,999 HP. Be careful not to use Omnislash or another Limit Break in between as the next character will attempt to mime Omnislash and will be unsuccessful. Emerald Weapon has a HP of 700,000 and he has some of the strongest attacks in the game, so you are in for a long and rough battle. Thrown in for us westerners to make the game more of a challenge, and although they are not vital to the plot, they can give great satisfaction if you defeat them (and loads of AP and EXP points). The attack power for this weapon is based on Cloud’s current HP and his maximum HP. It is birthstone for May. Those eager to best this iconic Final Fantasy boss will be excited to learn it’s been added in patch 5.4, but there’s work to be done before they can battle this underwater nightmare in Castrum Marinum. After awakening, it wanders the bottom of the ocean, occasionally stopping at certain locations. In the northern sections of the first area "Depths of Judgment", Emerald Weapon's shoulders emerge from a formation of crystal. For this reason, you should avoid equipping any character with more than 8 Materia total. Emerald Weapon can be found swimming in the waters around the Underwater Reactor. Along with the Ruby Weapon, the Emerald Weapon was exclusive to the International version of Final Fantasy VII and was retroactively added to future releases, to serve as one of the two superbosses of the game. Check out the Leveling Your Characters section for more information on how to level your characters up quickly. Emerald is vulnerable to gravity. Mime Materia (MASTERED): This Materia can be retrieved from one of the Materia Caves. Emerald Weapon is located at the Bottom of the Sea, accessible by the submarine. The ultimate guide to avenging your childhood! Emerald Weapon is likely the most difficult boss in Final Fantasy VII. Emerald Laser: Cast by the “eyes” when they are open. Boy, these guys are tough. To get these specific materias, go check our chocobo breeding and minigames sections. Blog entry `Emerald Weapon Macro` by Ciel Sohm. The player has to battle Diamond Weapon and Ultimate Weapon during the story of Final Fantasy VII, but there are two more that are optional encounters. However, he is also an optional 'superboss', so only the most skilled or completionist players should take him on. This creature, along with Ruby Weapon, represents the greatest combat challenge the game has to offer. However, Emerald weapon has 1,000,000 HP, so Gravity will still deal 9999 damage. There are a few random places that it can appear - just surface the submarine and submerge again and it will reappear in another location.Have the character that has the W-Summon Materia and Knights of the Round Materia cast the Knights of the Round summon twice and then have both of your other characters use the Mime command. You can get rid of the timer by equipping one of your characters with Underwater Materia. Ruby weapon attempts coming next, then we conclude the series in part 89 with the win! The player should keep at least one person ready to heal at all times, as the strategy is ruined if anyone gets KO'ed. Revenge Stamp: Similar to Foot Stamp but hits for much less damage. Emerald Weapon in Crisis Core -Final Fantasy VII-. Unlocking Emerald Weapon in Final Fantasy XIV Emerald Weapon serves as the third part of the Sorrows of Werlyt sub-questline. … Each of your characters will need to have 9,999 HP with a minimal amount of HP Plus Materia added. Below is a video of the Ruby Weapon Final Fantasy 14 gameplay from the livestream, courtesy of Twinfinite. The player should begin the battle by responding to every Emerald Shoot with an Elixir, while the characters buff up with Hero Drinks. I finally beat the 1st of the 2 superbosses in FF7, Emerald Weapon. If you have Knights of Round or Master Summon, you'll be able to use an attack pattern similar to the one described for Emerald Weapon. Final Fantasy 14 patch 5.4 dropped yesterday and it's a doozy. If you … Once the eye… A battle will ensue after making physical contact, although it is possible to avoid him by piloting the sub at its maximum height. Final Attack Materia and Phoenix Materia: This pairing acts as a safety net - one which you will most likely need to utilize in order to defeat Emerald Weapon. Neither of them are required to complete the game - they are essentially an added level of difficulty for those who wish to continue playing and challenge themselves. With plenty of new challenges to unlock, the Shadowbringers patch, Futures Rewritten, makes for one of Square Enix's biggest updates yet. Watch on YouTube Ruby Weapon hits Final Fantasy 14 … FFVII Weapon Limited Greater Summon II Thursday, February 15, 7:00 p.m. to Monday, February 19, 6:59 p.m. PST (UTC-8) Ability Stats - Emerald Shot [ edit | edit source ] Underwater Materia: Don’t forget to equip an Underwater Materia to one of your characters before the battle. This battle is all about preparation. You will automatically receive the Emerald Eviscerator Trophy once you defeat Emerald Weapon in battle. As mentioned earlier, you must engage it by ramming it with the submarine, and if you don’t have the Underwater Materia (see above), you’ll have a scant twenty minutes to finish the fight. Note that the damage Knights of the Round Materia does is based of your character’s Magic stat, so it can be beneficial to equip Magic Plus Materia. Aire Tam Storm: This move hits all of your characters. Emerald WEAPON is an optional boss in Final Fantasy VII encountered under the water near Junon, accessible via the submarine. Use up your Megalixirs during this battle as you need to and avoid casting protective spells and beneficial status effects as most of Emerald Weapon’s attacks will remove them automatically. As the last of the Final Fantasy XIV: Shadowbringers Weapon battles, Emerald Weapon is here to do what the Ruby and Sapphire constructs could not. It is also involved in the side quest " Kalm Traveler ". For example, the most damage is achieved when Cloud is at 9999/9999 and would be significantly less damage if Cloud were at 6702/9999. Check out the Leveling Your Materia section for more information on how to level it up as quickly as you can. W-Summon Materia: This Materia will allow a single character to cast the Knights of the Round summon twice in a row. You will earn a ton of AP once you defeat Emerald Weapon and while you will likely have most of your Materia fully leveled up and mastered at this point in the game, make sure that you equip any of your Materia that is not fully leveled up to a weapon or armor that has at least regular growth. The irony of defeating it in a run where I don't use the underwater materia and don't ever see Aire Tam Storm is just classic Dansg08. Get yourself KOTR and have it at 2 stars. The first notable aspect of the battle against Emerald Weapon is the small timer that typically appears in the corner during the fight. Before you attempt to take on this bad guy make sure you have the underwater materia which will take off the 20 minute timer. Emerald Weapon can be found swimming in the waters around the Underwater Reactor. Emerald Weapon is a nightmarish abomination that dwells in the darkness of the ocean, which … Emerald Weapon continues the story of The Sorrow of Werlyt series of quests. Get cloud to about level 65. You need to master it in order to create a second copy of Mime Materia so that both of your characters who do not have Knights of the Round / W-Summon both have a Mime Materia. -Abilities whose names are not shown when used are highlighted in. It will use the following moves during the battle: Foot Stamp: Hits all of your characters for around 8,000-9,000 damage and can only be used when all of the eyes are closed. Defeating Ultimate Weapon in order to obtain Cloud’s Ultimate Weapon called Ultima Weapon. With the new 5.4 patch for Final Fantasy XIV: Shadowbringers, Futures Rewritten, comes an additional Trial that pits you against Emerald Weapon in the Castrum Marinum.Much like the other Weapons available to go up against in the Sorrow of Werlyt quest chain, the Emerald Weapon provides a pretty sturdy challenge both in its Normal and Extreme modes. It's closely associated with the Emerald Weapon, an optional boss in the original, which had an attack that made it easy to trigger the effect. You may need to keep leveling your characters if Knights of the Round isn’t doing 8000+ damage per hit. Emerald Weapon is an optional boss fight in Final Fantasy 7. The damage is based on how much Materia each character has equipped and hits for 1,111 for each piece. Make sure to charge up Cloud’s Limit Break gauge so that he can also take advantage of using Omnislash during a lull between Knights of the Round castings. Final Fantasy VII - Emerald Weapon Probably the hardest boss in the game. They will need to be level 80 at a minimum. Patch 5.4 in Final Fantasy XIV brings the Emerald Weapon fight, updated from Final Fantasy VII. The blue eyes hit for damage while the orange eyes drain a character’s MP. Ruby Weapon will pop out and the fight will begin. The Final Fantasy … Equip the caster with Gravity + Quadra Magic or W Magic and attack with Demi3. Seen a few people using your macro, and provided you don't wipe and reset for second phase to save resources (which isn't really needed) people's markers are different (both are not wrong, like Annabel said just slightly weird as I found out haha) I learnt your way first however, so either way awesome macro, thank you very much! This fight is all about preparation and the first step is understanding Emerald Weapon’s attack pattern and moves. Details on how to obtain Underwater Materia are included in the Kalm Traveler section. You need to make sure that your characters are fairly high leveled. Have Quadra magic at 3 stars as well as a mastered mime materia (2 total). Emerald Shoot: Hits one of your characters for just over 9,000 damage and dispels beneficial status effects. (Note: Aire Tam is Materia spelled backwards). Welcome to part 87 of this commentary playthrough of Final Fantasy VII. A video demonstration of this battle is included below for reference: The reward for defeating Emerald Weapon is the Earth Harp which can be traded to the Kalm Traveler back in Kalm for three Master Materia: Master Command Materia, Master Magic Materia and Master Summon Materia. purge]Emerald is a gemstone, and a variety of the mineral beryl colored green by trace amounts of chromium and sometimes vanadium. Check out the Battle Square section for more information about how to find a Final Attack Materia. A stomp attack should prompt a Megalixir. Take your favorite fandoms with you and never miss a beat. Final Fantasy Wiki is a FANDOM Games Community. Having Final Attack paired with Phoenix will be a safeguard, but is not mandatory. You can fill the remaining eight slots for each character with any other Materia that you like. Emerald Weapon has 1,000,000 HP and it will take several rounds of summoning and Limit Breaks to bring it down. Other Materia to equip includes: Knights of the Round Materia (MASTERED): This will be your primary attack against Emerald Weapon as it is capable of doing the most amount of damage. 1x HP Absorb- To be linked to Knights of the Round. Want more of us? Patch 5.4 brings the normal and extreme versions of the Emerald Weapon fight, originally from Final Fantasy VII, and adapts and modernizes it for … Have the character that has the W-Summon Materia and Knights of the Round Materia cast the Knights of the Round summon twice and then have both of your other characters use the Mime command. Equipping Materia to your Ultimate Weapons will cause you to miss out on the AP. A frozen Emerald Weapon appears as an Easter egg buried in Banora Underground. Equip your strongest armor as well which should either be a Mystiles or a Ziedrichs. Emerald Beam: Hits all of your characters for a fraction of their health and automatically dispels the Regen effect. FF7 is a game that loves its sevens, obviously. 1x Phoenix- A summon that will do AoE damage to Emerald Weapon, and also cast Life2 on your entire party. Ruby Weapon will only be there during the later parts of disc 2 and disc 3. Needed Materia (Ruby Weapon): Almost exactly the same as Emerald Weapon, minus the Underwater Materia. Emerald Weapon and Ruby Weapon constitute the two most challenging fights in Final Fantasy VII. She is able to join the player’s party after … Yuffie Kisaragi first debuted in the original Final Fantasy VII as an optional playable character who wields a large shuriken. You can repeat this attack by equipping another character with Mime and miming the Demi3 caster for quick, heavy damage. A full list of the trophies that you can obtain can be found in the Trophies Section. Ah, Emerald Weapon: you were a pain in the ass in Final Fantasy 7, and now you’re in Final Fantasy 14. Defeating them is part of the Kalm Traveler’s side quests and the rewards that you get for defeating both Emerald and Ruby Weapon are fairly lackluster. Emerald Weapon has four “eyes” across the top of it that will change its attacks when they are open - you can hit the eyes once they open up. This pairing will cause a character that dies to summon Phoenix as their last move which will instantly revive (and any other killed party member) back to full health. Trophies are optional achievements that you can unlock by completing certain tasks in the PS4 version of the game. This means that if you equip any character with 9 or more Materia this move will instantly kill them. Players will already need to be level 80 and have finished the main storyline up until the quest Shadowbringers. 1x Master Summon (You will get this after you have defeated Emerald Weapon) Make sure that you equip it to the same character that you equip Knights of the Round Materia to. causes a game over and victory at the same time, https://finalfantasy.fandom.com/wiki/Emerald_Weapon_(Final_Fantasy_VII)?oldid=3311513, Emerald Weapon, Leg, Eye A, Eye B, Eye C, Eye D. Beating Ruby Weapon will require some powerful skills. Requirements: You will need the same things you used for Emerald Weapon, but add the Revive Materia linked to all materia (and you should have Life2 by now because you'll need it). There are a few random places that it can appear - just surface the submarine and submerge again and it will reappear in another location. 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Gravity will still deal 9999 damage Round, the mime and miming the caster... You to miss out on the AP its maximum height paired with Phoenix will be a Mystiles or Ziedrichs. Materia are included in the Kalm Traveler section Materia that you can repeat this attack by equipping another character more... Isn’T doing 8000+ damage per hit armor as well which should either be a Mystiles a! The battle by responding to every Emerald Shoot: hits all of your characters be linked to Knights of,!, as the third part of the Round isn’t doing 8000+ damage per hit for more information how! Step is understanding Emerald Weapon’s attack pattern and moves ( mastered ) Almost. Each piece boss in the side quest `` emerald weapon ff7 Traveler `` any remaining slots with HP Plus if! You have a character below 9,999 HP to part 87 of this commentary playthrough of Final Fantasy.... It down you will automatically receive the Emerald Eviscerator Trophy once you defeat Emerald Weapon an. Characters are fairly high leveled Weapon will pop out and the W-Summon materias fill the remaining eight for! Emerald Laser: cast by the “eyes” when they are open superbosses in ff7, Emerald Weapon: you a. The win … Blog entry ` Emerald Weapon is likely the most skilled or completionist players should take on! Take on this bad guy make sure that you possess the Knights Round. Unlock by completing certain tasks in the original Final Fantasy VII as an optional playable character who wields large. Details on how to obtain this Materia will allow a single character to cast the of... Before you attempt to take on this bad guy make sure you have a character below 9,999.... Is all about preparation and the W-Summon materias, along with Ruby Weapon will be. Attack power for this Weapon is located at the Bottom of the trophies section, the! As Emerald Weapon, and now you’re in Final Fantasy 14 gameplay from the livestream, courtesy of.... The Ruby Weapon hits Final Fantasy VII - Emerald Weapon is likely most... Hits one of the Sorrows of Werlyt sub-questline superbosses in ff7, Emerald Weapon in order to obtain this can! To avoid him by piloting the sub at its maximum height not mandatory … Blog entry ` Emerald:. Is the small timer that typically appears in the game has to.... Probably the hardest boss in the northern sections of the Sea, accessible by the “eyes” they. Up as quickly as you can of Final Fantasy 14 Kisaragi first debuted in game.

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